API ReferenceLayout Widgets
Table
Row-major max-content grid with column count and gutters.
Table is a row-major max-content grid. columns clamps to max(1);
spacings clamp to max(0.0).
Props
Prop
Type
Construction
A settings table — copy, paste, and run:
use incular::prelude::*;
fn main() -> Result<(), Box<dyn std::error::Error>> {
let app = Application::new(|_cx| {
Container::builder()
.padding(EdgeInsets::all(24.0))
.alignment(Alignment::CENTER)
.child(
Table::new(
2,
Vec::<Widget>::from([
Text::new("Name").into(),
Text::new("Value").into(),
Text::new("Theme").into(),
Text::new("Dark").into(),
]),
)
.column_spacing(16.0)
.row_spacing(8.0),
)
.build()
.into()
})?;
incular::run(app)?;
Ok(())
}Methods
pub fn new(columns: usize, children: impl IntoIterator<Item = impl Into<Widget>>) -> Self
pub fn column_spacing(mut self, spacing: f32) -> Self
pub fn row_spacing(mut self, spacing: f32) -> SelfChildren fill row by row; the last row may be partial. For lazy or scrollable
grids use GridView instead.
TableCell wraps one cell with an optional vertical alignment
(vertical_alignment(CrossAxisAlignment), currently a child passthrough).
Related: Wrap.